Sunday, September 21, 2014
Tasting Blender..... Awesome!!!
Just started some primitive stuff with the modelling software - Blender 2.69. Here goes the first work:
Sunday, July 6, 2014
Volumetric Particle Shadows using OpenCL
Volumetric Particle Shadows is inspired from the CUDA SDK and re-engineered in the OpenCL. The performance is similar to CUDA. The parallel primitive library Boost Compute is used for the GPGPU calculations. Check the following video:
The whole source is available in the following link:
Volumetric Particle Shadow
The whole source is available in the following link:
Volumetric Particle Shadow
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